About
TedderBear Games is a tiny studio with one bet: the social games worth playing — the ones built on lying, alliances, memory, and personality — can be genuinely good on your own, if the other players are convincing enough.
Games like this need six to twelve people in the same place at the same time. That’s a real barrier, and it’s the one we’re removing. The other players are AI — but not scripted bots and not a chatbot with a hat on. They hold a role, remember what you said three rounds ago, form opinions about each other, and bluff.
What you can play
- Winslow House — a hidden-role game of accusation. The Circle is hiding among the Guests; find them before you’re next. About 15–20 minutes.
- The Offering — twelve strangers on an island that won’t let them leave. Win Trials, make alliances, and vote people out, knowing the ones you Offer come back to choose the winner. About 40–60 minutes.
Play either one solo against a full table of AI, or bring friends with an invite link and let AI fill the empty seats.
Where this is going
Both games are in beta: complete and playable, with rough edges we’re still sanding down. From here: sharper AI players, and eventually more games under the same roof. If something feels off, or you had a great game, we’d like to hear about it — get in touch.